| Vampirism |   |
![[Vampirism.jpg]](Images/Vampirism.jpg) |
| Enchant Creature |  |
| Draw a card at the beginning of the upkeep of the turn after Vampirism comes into play. Enchanted creature gets +1/+1 for each other creature you control. All other creatures you control get -1/-1.
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Illus. Gary Leach ©1996 Wizards of the Coast, Inc. All rights reserved. | |
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